"Game.YourTeamLost"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"		"PITCH_NORM"

	"wave"		"#grav_smb3/lose_smb3.wav"	[$WIN32]
}
"Game.YourTeamWon"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"		"PITCH_NORM"

	"wave"		"#grav_smb3/win_smb3.wav"	[$WIN32]
}
"HealthKit.Touch"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1"
	"soundlevel" "SNDLVL_75dB"
	"pitch"		"PITCH_NORM"
	"wave"		"grav_smb3/powerup_smb3.wav"
}
"Item.Materialize"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/item_box_smb3.wav"
}
"Weapon_Detonator.Fire"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/fireball_smb3.wav"
}
"Weapon_FlareGun.Single"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/fireball_smb3.wav"
}
"Weapon_ManMelter.Single"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/fireball_smb3.wav"
}
"Weapon_ScorchShot.Single"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/fireball_smb3.wav"
}
"WeaponMedigun_Vaccinator.Toggle"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/inventory_smb3.wav"
}
"General.banana_slip"
{
	"channel"	"CHAN_ITEM"
	"volume"	".25"
	"soundlevel"  "SNDLVL_120dB"
	"wave"	"grav_smb3/jump_smb3.wav"
}